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<a href="#pub-methods">Public Member Functions</a> &#124;
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<p>structure for holding data describing a dynamic point light.  
 <a href="structirr_1_1video_1_1_s_light.html#details">More...</a></p>

<p><code>#include &lt;<a class="el" href="_s_light_8h_source.html">SLight.h</a>&gt;</code></p>

<p><a href="structirr_1_1video_1_1_s_light-members.html">List of all members.</a></p>
<h2><a name="pub-methods"></a>
Public Member Functions</h2>
<ul>
<li><a class="el" href="structirr_1_1video_1_1_s_light.html#a61379791eafc4f05373461d02c8d3f43">SLight</a> ()
</ul>
<h2><a name="pub-attribs"></a>
Public Attributes</h2>
<ul>
<li><a class="el" href="classirr_1_1video_1_1_s_colorf.html">SColorf</a> <a class="el" href="structirr_1_1video_1_1_s_light.html#a120e9234a2141eb1fbe46cad23794e0e">AmbientColor</a>
<dl class="el"><dd class="mdescRight">Ambient color emitted by the light.  <a href="#a120e9234a2141eb1fbe46cad23794e0e"></a><br/></dl><li><a class="el" href="namespaceirr_1_1core.html#a06f169d08b5c429f5575acb7edbad811">core::vector3df</a> <a class="el" href="structirr_1_1video_1_1_s_light.html#a06c10ab01b8ad1ee554b956bd5baeacc">Attenuation</a>
<dl class="el"><dd class="mdescRight">Attenuation factors (constant, linear, quadratic)  <a href="#a06c10ab01b8ad1ee554b956bd5baeacc"></a><br/></dl><li>bool <a class="el" href="structirr_1_1video_1_1_s_light.html#afbc66ada0baaf9f642d165fb8b11118b">CastShadows</a>:1
<dl class="el"><dd class="mdescRight">Read-ONLY! Does the light cast shadows?  <a href="#afbc66ada0baaf9f642d165fb8b11118b"></a><br/></dl><li><a class="el" href="classirr_1_1video_1_1_s_colorf.html">SColorf</a> <a class="el" href="structirr_1_1video_1_1_s_light.html#a226622e93aa1e249fe876fdb9d0186fe">DiffuseColor</a>
<dl class="el"><dd class="mdescRight">Diffuse color emitted by the light.  <a href="#a226622e93aa1e249fe876fdb9d0186fe"></a><br/></dl><li><a class="el" href="namespaceirr_1_1core.html#a06f169d08b5c429f5575acb7edbad811">core::vector3df</a> <a class="el" href="structirr_1_1video_1_1_s_light.html#a226c488abec5696b995df6895ab42d41">Direction</a>
<dl class="el"><dd class="mdescRight">Read-ONLY! Direction of the light.  <a href="#a226c488abec5696b995df6895ab42d41"></a><br/></dl><li><a class="el" href="namespaceirr.html#a0277be98d67dc26ff93b1a6a1d086b07">f32</a> <a class="el" href="structirr_1_1video_1_1_s_light.html#a38cea8db5e6951a9d98802f2f249129d">Falloff</a>
<dl class="el"><dd class="mdescRight">The light strength's decrease between Outer and Inner cone.  <a href="#a38cea8db5e6951a9d98802f2f249129d"></a><br/></dl><li><a class="el" href="namespaceirr.html#a0277be98d67dc26ff93b1a6a1d086b07">f32</a> <a class="el" href="structirr_1_1video_1_1_s_light.html#ab079c170fbab1e0a191e8801839d6c83">InnerCone</a>
<dl class="el"><dd class="mdescRight">The angle of the spot's inner cone. Ignored for other lights.  <a href="#ab079c170fbab1e0a191e8801839d6c83"></a><br/></dl><li><a class="el" href="namespaceirr.html#a0277be98d67dc26ff93b1a6a1d086b07">f32</a> <a class="el" href="structirr_1_1video_1_1_s_light.html#a38ee805b9145d4ab1b1a889bbded9adc">OuterCone</a>
<dl class="el"><dd class="mdescRight">The angle of the spot's outer cone. Ignored for other lights.  <a href="#a38ee805b9145d4ab1b1a889bbded9adc"></a><br/></dl><li><a class="el" href="namespaceirr_1_1core.html#a06f169d08b5c429f5575acb7edbad811">core::vector3df</a> <a class="el" href="structirr_1_1video_1_1_s_light.html#ac1f0fda0cc1780b09a2597adcfc9c946">Position</a>
<dl class="el"><dd class="mdescRight">Read-ONLY! Position of the light.  <a href="#ac1f0fda0cc1780b09a2597adcfc9c946"></a><br/></dl><li><a class="el" href="namespaceirr.html#a0277be98d67dc26ff93b1a6a1d086b07">f32</a> <a class="el" href="structirr_1_1video_1_1_s_light.html#a9f3fbdf2869d9beca604ba1cca7499cb">Radius</a>
<dl class="el"><dd class="mdescRight">Read-ONLY! Radius of light. Everything within this radius will be lighted.  <a href="#a9f3fbdf2869d9beca604ba1cca7499cb"></a><br/></dl><li><a class="el" href="classirr_1_1video_1_1_s_colorf.html">SColorf</a> <a class="el" href="structirr_1_1video_1_1_s_light.html#a2d66ad28850a8588b2ba727103710604">SpecularColor</a>
<dl class="el"><dd class="mdescRight">Specular color emitted by the light.  <a href="#a2d66ad28850a8588b2ba727103710604"></a><br/></dl><li><a class="el" href="namespaceirr_1_1video.html#aaf0e02f6f83cc35cf9e764bf18400d39">E_LIGHT_TYPE</a> <a class="el" href="structirr_1_1video_1_1_s_light.html#ac06681bb78d4911775f50d33e21761b4">Type</a>
<dl class="el"><dd class="mdescRight">Read-ONLY! Type of the light. Default: ELT_POINT.  <a href="#ac06681bb78d4911775f50d33e21761b4"></a><br/></dl></ul>
<hr/><a name="details" id="details"></a><h2>Detailed Description</h2>
<div class="textblock"><p>structure for holding data describing a dynamic point light. </p>
<p>Irrlicht supports point lights, spot lights, and directional lights. </p>

<p>Definition at line <a class="el" href="_s_light_8h_source.html#l00041">41</a> of file <a class="el" href="_s_light_8h_source.html">SLight.h</a>.</p>
</div><hr/><h2>Constructor &amp; Destructor Documentation</h2>
<a class="anchor" id="a61379791eafc4f05373461d02c8d3f43"></a><!-- doxytag: member="irr::video::SLight::SLight" ref="a61379791eafc4f05373461d02c8d3f43" args="()" -->
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          <td class="memname">irr::video::SLight::SLight </td>
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<p>Definition at line <a class="el" href="_s_light_8h_source.html#l00043">43</a> of file <a class="el" href="_s_light_8h_source.html">SLight.h</a>.</p>

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<hr/><h2>Member Data Documentation</h2>
<a class="anchor" id="a120e9234a2141eb1fbe46cad23794e0e"></a><!-- doxytag: member="irr::video::SLight::AmbientColor" ref="a120e9234a2141eb1fbe46cad23794e0e" args="" -->
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          <td class="memname"><a class="el" href="classirr_1_1video_1_1_s_colorf.html">SColorf</a> <a class="el" href="structirr_1_1video_1_1_s_light.html#a120e9234a2141eb1fbe46cad23794e0e">irr::video::SLight::AmbientColor</a></td>
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<p>Ambient color emitted by the light. </p>

<p>Definition at line <a class="el" href="_s_light_8h_source.html#l00051">51</a> of file <a class="el" href="_s_light_8h_source.html">SLight.h</a>.</p>

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<a class="anchor" id="a06c10ab01b8ad1ee554b956bd5baeacc"></a><!-- doxytag: member="irr::video::SLight::Attenuation" ref="a06c10ab01b8ad1ee554b956bd5baeacc" args="" -->
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<p>Attenuation factors (constant, linear, quadratic) </p>
<p>Changes the light strength fading over distance. Can also be altered by setting the radius, Attenuation will change to (0,1.f/radius,0). Can be overridden after radius was set. </p>

<p>Definition at line <a class="el" href="_s_light_8h_source.html#l00065">65</a> of file <a class="el" href="_s_light_8h_source.html">SLight.h</a>.</p>

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<a class="anchor" id="afbc66ada0baaf9f642d165fb8b11118b"></a><!-- doxytag: member="irr::video::SLight::CastShadows" ref="afbc66ada0baaf9f642d165fb8b11118b" args="" -->
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          <td class="memname">bool <a class="el" href="structirr_1_1video_1_1_s_light.html#afbc66ada0baaf9f642d165fb8b11118b">irr::video::SLight::CastShadows</a></td>
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<p>Read-ONLY! Does the light cast shadows? </p>

<p>Definition at line <a class="el" href="_s_light_8h_source.html#l00091">91</a> of file <a class="el" href="_s_light_8h_source.html">SLight.h</a>.</p>

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<a class="anchor" id="a226622e93aa1e249fe876fdb9d0186fe"></a><!-- doxytag: member="irr::video::SLight::DiffuseColor" ref="a226622e93aa1e249fe876fdb9d0186fe" args="" -->
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          <td class="memname"><a class="el" href="classirr_1_1video_1_1_s_colorf.html">SColorf</a> <a class="el" href="structirr_1_1video_1_1_s_light.html#a226622e93aa1e249fe876fdb9d0186fe">irr::video::SLight::DiffuseColor</a></td>
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<p>Diffuse color emitted by the light. </p>
<p>This is the primary color you want to set. </p>

<p>Definition at line <a class="el" href="_s_light_8h_source.html#l00055">55</a> of file <a class="el" href="_s_light_8h_source.html">SLight.h</a>.</p>

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<a class="anchor" id="a226c488abec5696b995df6895ab42d41"></a><!-- doxytag: member="irr::video::SLight::Direction" ref="a226c488abec5696b995df6895ab42d41" args="" -->
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<p>Read-ONLY! Direction of the light. </p>
<p>If Type is ELT_POINT, it is ignored. Changed via light scene node's rotation. </p>

<p>Definition at line <a class="el" href="_s_light_8h_source.html#l00082">82</a> of file <a class="el" href="_s_light_8h_source.html">SLight.h</a>.</p>

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<a class="anchor" id="a38cea8db5e6951a9d98802f2f249129d"></a><!-- doxytag: member="irr::video::SLight::Falloff" ref="a38cea8db5e6951a9d98802f2f249129d" args="" -->
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          <td class="memname"><a class="el" href="namespaceirr.html#a0277be98d67dc26ff93b1a6a1d086b07">f32</a> <a class="el" href="structirr_1_1video_1_1_s_light.html#a38cea8db5e6951a9d98802f2f249129d">irr::video::SLight::Falloff</a></td>
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<p>The light strength's decrease between Outer and Inner cone. </p>

<p>Definition at line <a class="el" href="_s_light_8h_source.html#l00074">74</a> of file <a class="el" href="_s_light_8h_source.html">SLight.h</a>.</p>

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<a class="anchor" id="ab079c170fbab1e0a191e8801839d6c83"></a><!-- doxytag: member="irr::video::SLight::InnerCone" ref="ab079c170fbab1e0a191e8801839d6c83" args="" -->
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          <td class="memname"><a class="el" href="namespaceirr.html#a0277be98d67dc26ff93b1a6a1d086b07">f32</a> <a class="el" href="structirr_1_1video_1_1_s_light.html#ab079c170fbab1e0a191e8801839d6c83">irr::video::SLight::InnerCone</a></td>
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<p>The angle of the spot's inner cone. Ignored for other lights. </p>

<p>Definition at line <a class="el" href="_s_light_8h_source.html#l00071">71</a> of file <a class="el" href="_s_light_8h_source.html">SLight.h</a>.</p>

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<a class="anchor" id="a38ee805b9145d4ab1b1a889bbded9adc"></a><!-- doxytag: member="irr::video::SLight::OuterCone" ref="a38ee805b9145d4ab1b1a889bbded9adc" args="" -->
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<p>The angle of the spot's outer cone. Ignored for other lights. </p>

<p>Definition at line <a class="el" href="_s_light_8h_source.html#l00068">68</a> of file <a class="el" href="_s_light_8h_source.html">SLight.h</a>.</p>

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<a class="anchor" id="ac1f0fda0cc1780b09a2597adcfc9c946"></a><!-- doxytag: member="irr::video::SLight::Position" ref="ac1f0fda0cc1780b09a2597adcfc9c946" args="" -->
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<p>Read-ONLY! Position of the light. </p>
<p>If Type is ELT_DIRECTIONAL, it is ignored. Changed via light scene node's position. </p>

<p>Definition at line <a class="el" href="_s_light_8h_source.html#l00078">78</a> of file <a class="el" href="_s_light_8h_source.html">SLight.h</a>.</p>

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<a class="anchor" id="a9f3fbdf2869d9beca604ba1cca7499cb"></a><!-- doxytag: member="irr::video::SLight::Radius" ref="a9f3fbdf2869d9beca604ba1cca7499cb" args="" -->
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          <td class="memname"><a class="el" href="namespaceirr.html#a0277be98d67dc26ff93b1a6a1d086b07">f32</a> <a class="el" href="structirr_1_1video_1_1_s_light.html#a9f3fbdf2869d9beca604ba1cca7499cb">irr::video::SLight::Radius</a></td>
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<p>Read-ONLY! Radius of light. Everything within this radius will be lighted. </p>

<p>Definition at line <a class="el" href="_s_light_8h_source.html#l00085">85</a> of file <a class="el" href="_s_light_8h_source.html">SLight.h</a>.</p>

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<a class="anchor" id="a2d66ad28850a8588b2ba727103710604"></a><!-- doxytag: member="irr::video::SLight::SpecularColor" ref="a2d66ad28850a8588b2ba727103710604" args="" -->
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          <td class="memname"><a class="el" href="classirr_1_1video_1_1_s_colorf.html">SColorf</a> <a class="el" href="structirr_1_1video_1_1_s_light.html#a2d66ad28850a8588b2ba727103710604">irr::video::SLight::SpecularColor</a></td>
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<p>Specular color emitted by the light. </p>
<p>For details how to use specular highlights, see <a class="el" href="classirr_1_1video_1_1_s_material.html#a877106a83108db6d1f30a38379d28494" title="Value affecting the size of specular highlights.">SMaterial::Shininess</a> </p>

<p>Definition at line <a class="el" href="_s_light_8h_source.html#l00059">59</a> of file <a class="el" href="_s_light_8h_source.html">SLight.h</a>.</p>

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<a class="anchor" id="ac06681bb78d4911775f50d33e21761b4"></a><!-- doxytag: member="irr::video::SLight::Type" ref="ac06681bb78d4911775f50d33e21761b4" args="" -->
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          <td class="memname"><a class="el" href="namespaceirr_1_1video.html#aaf0e02f6f83cc35cf9e764bf18400d39">E_LIGHT_TYPE</a> <a class="el" href="structirr_1_1video_1_1_s_light.html#ac06681bb78d4911775f50d33e21761b4">irr::video::SLight::Type</a></td>
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<p>Read-ONLY! Type of the light. Default: ELT_POINT. </p>

<p>Definition at line <a class="el" href="_s_light_8h_source.html#l00088">88</a> of file <a class="el" href="_s_light_8h_source.html">SLight.h</a>.</p>

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<hr/>The documentation for this struct was generated from the following file:<ul>
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